/*
 * Miccsnookersim, a snooker simulation with AI
 * Copyright (C) 2009 Enno Ruijters, Frans van den Heuvel, Yannick Thimister,
 * Ali B. Ozmen, Esther Verhoef, Achim Leydecker
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.

 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

public class Benchmark
{
	public static void main(String[] args)
	{
		Table table = new Table(new Vector(285, 100, 0));
		Player[] playerArray = new Player[2];
		playerArray[0] = new BenchmarkPlayer(table);
		playerArray[1] = new BenchmarkPlayer(table);
		table.getGameLogic().setPlayers(playerArray);
		Simulation s = new Simulation(table);
		for (int i = 0; i < 3000; i++) {
			Player activePlayer = table.getGameLogic().getActivePlayer();
			Cue shot = activePlayer.getShot();
			s.performShot(shot, false, false);
		}
	}
}
